Dice Instance Table
A dice instance inherits all of its methods from the dice class.
Dice_Instance = { num = number, faces = number, sets = number, -- optional bonus = number, -- optional is_bonus_plural = boolean, -- optional (requires bonus) rerolls = number, -- optional is_reroll_plural = boolean, -- optional (requires rerolls) minimum = number/nil, -- optional (nil results in class default (if any) ) }